A Framework for Scientific Discovery through Video Games
- Gamified Science Scientific Discovery Human-Computer Collaboration
- Categories:Computers & Internet
- Language:English(Translation Services Available)
- Publication Place:United States
- Publication date:
- Pages:136
- Retail Price:49.95 USD
- Size:(Unknown)
- Text Color:(Unknown)
- Words:(Unknown)
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Feature
★ Designs games accessible to people without formal scientific backgrounds, and incentivizes long-term public participation through diverse collaborative and competitive reward structures, significantly expanding the pool of contributors to scientific research.
★ Validates the framework through its application to proteomics problems via the video game Foldit, which has facilitated novel discoveries in protein structure prediction and related fields, demonstrating solid practical value.
Description
This book presents a framework for mapping open scientific problems into video games. The game framework combines computational power with human problem solving and creativity to work toward solving scientific problems that neither computers nor humans could previously solve alone. To maximize the potential contributors to scientific discovery, the framework designs a game to be played by people with no formal scientific background and incentivizes long-term engagement with a myriad of collaborative or competitive reward structures. The framework allows for the continual coevolution of the players and the game to each other: as players gain expertise through gameplay, the game changes to become a better tool.
The framework is validated by being applied to proteomics problems with the video game Foldit. Foldit players have contributed to novel discoveries in protein structure prediction, protein design, and protein structure refinement algorithms. The coevolution of human problem solving and computer tools in an incentivized game framework is an exciting new scientific pathway that can lead to discoveries currently unreachable by other methods.





