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Primary Math Olympiad: Master One, Solve Many (Version B, Grade 4)

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English Title Primary Math Olympiad: Master One, Solve Many (Version B, Grade 4)
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Feature

★ A Bestselling Educational IP with Over 20 Years of Enduring Success!
First published in 2002, this series has been a consistent bestseller in the Chinese market for over two decades, with global cumulative sales exceeding 10 million copies. It has weathered multiple economic and educational policy cycles, remaining a perennial "evergreen" atop educational supplement bestseller lists. Its official recognition as a "National Bestseller of Excellence" further certifies its significant market influence.

★ What is the Core Competency Most Essential for Building a Child's Learning Foundation?
When your child learns to solve one problem, they acquire a method. When your child masters the ability to "Learn One and Apply to Three", they gain structured thinking, the transferable skill of drawing inferences, and resilience in tackling complex problems. This series does more than teach mathematical techniques; it systematically trains a child's "thinking muscles" through its meticulously designed "one model problem, three practice exercises" progressive framework. This aligns perfectly with the internationally emphasized educational concepts of "Problem-Solving Skills" and "Growth Mindset".

The series currently comprises 12 volumes:
Version A: Grade 1, Grade 2, Grade 3, Grade 4, Grade 5, Grade 6
Version B: Grade 1, Grade 2, Grade 3, Grade 4, Grade 5, Grade 6

Description

This is a comprehensive and uniquely methodological system designed for training primary school students' mathematical thinking. It primarily targets pupils (typically Grades 1-6) who wish to expand their mathematical thinking and cultivate an interest in problem-solving.

Core Structure & Philosophy:
The series' most renowned feature is its deep-learning model of "One Model Problem, Three Practice Exercises; Learn One and Apply to Three." Each knowledge unit revolves around a classic "Model Problem," accompanied by detailed thought-navigation. This is followed by three carefully structured "Practice Exercises": the first reinforces the method through imitation; the second alters conditions to guide skill transfer; the third offers integrated expansion for innovative challenge. This design compels active mental processing and pattern recognition, moving beyond passive imitation, which is key to internalizing abilities.

Product Formats & Evolution:
The series is primarily divided into Version A and Version B. Version A focuses on "Daily Learning," offering one model problem with three exercises per day for steady, accumulative understanding. Version B emphasizes "Weekly Practice," providing comprehensive test papers for periodic consolidation and skill assessment. Used together, they form a complete loop of instruction, practice, and evaluation.

Problems It Solves:
It aims to bridge the gap between standard school mathematics curriculum and the cultivation of higher-order mathematical thinking. By engaging with refined, thought-provoking problems, students can move beyond mechanical calculation, appreciate the beauty of mathematical logic, and hone core cognitive abilities such as analysis, reasoning, induction, and reverse thinking.

Author

The R&D Team

This is a dedicated collective comprised of senior education experts, teaching researchers, and frontline teachers with extensive experience in competition coaching. They possess a deep understanding of the cognitive development patterns of primary school children and have accurately pinpointed the intersection between China's basic education curriculum standards and advanced skill development. The team's core work goes beyond mere compilation of exercises; it involves "educational design." Everything from the overall curriculum planning and gradient setting of teaching progressions to the strategic arrangement of each model problem and practice exercise undergoes repeated scrutiny to ensure the efficacy of its methodology (the "modular" teaching model). This approach of driving product innovation through professional pedagogical research guarantees the content's foresight and practicality.

Contents

Week 01 Finding Patterns (I)
Week 02 Finding Patterns (II)
Week 03 Simple Reasoning
Week 04 Problem Solving (I)
Week 05 Number-Sentence Puzzles (I)
Week 06 Number-Sentence Puzzles (II)
Week 07 Optimal-Strategy Problems
Week 08 Clever Summation (I)
Week 09 Change Patterns (I)
Week 10 Change Patterns (II)
Week 11 Correcting Errors to Solve
Week 12 Simple Enumeration
Week 13 Sum-and-Multiple Problems
Week 14 Tree-Planting Problems
Week 15 Plane-Figure Area Problems
Week 16 Clever Summation (II)
Week 17 Counting Figures (I)
Week 18 Counting Figures (II)
Week 19 Problem Solving (II)
Week 20 Speed & Clever Calculation (I)
Week 21 Speed & Clever Calculation (II)
Week 22 Average Problems
Week 23 Defined Operations
Week 24 Difference-and-Multiple Problems
Week 25 Sum-and-Difference Problems
Week 26 Clever Age Calculation
Week 27 Sum-Difference-Multiple Problems
Week 28 Periodic Problems
Week 29 Motion Problems (I)
Week 30 Assumption Method
Week 31 Reverse-Working Problems
Week 32 Logical Deduction
Week 33 Speed & Clever Calculation (III)
Week 34 Motion Problems (II)
Week 35 Inclusion–Exclusion Problems
Week 36 Binary Problems
Week 37 Problem Solving (III)
Week 38 Problem Solving (IV)
Week 39 Profit-and-Loss Problems
Week 40 Open-Ended Math Problems

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